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1-2-3 OY! Instructions
Written by Don Green   
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1-2-3 OY! Instructions
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The instructions for 1-2-3 OY! includes 10 games and many variations.

 

1-2-3 OY!

Instructions
Version 38

K - 2
1 - Tots OY! - A Child's First Math Game
2 - Line OY! - Easy, Slow; Suitable for Solitaire
3 - Set OY! - A Slow Game

K - 4
4 - Quad OY! - Play slow or fast, even solitaire
5 - High Five OY! - Similar to 21 but with many challenging twists

K - 4 - Adult
6 - Flash OY! - The dealer cont the pace, no turns
7 - 2 Quick OY! - Starts slow but watch out, use for competitions
8 - Slap Match OY! - Excellent for School Competitions
9 - Manic OY! - Fast! Fast! Fast!, the title says it all
10 - Panic OY! - The world's fastest math game, lasts only seconds

11 - Educator Bonus - For Elementary Students

Visit www.123oy.com to see our other great games and download the free computer version of 2 Quick OY!.
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The word OY is pronounced as in JOY and is derived from the nautical term AHOY or 'HOY and is used in Great Britain, Australia and elsewhere as a greeting or exclamation to attract attention.
Version 38

CONTENTS
The deck contains 90 cards: 5 each numbered 0 to 16 and 5 OY! cards. The symbols on the cards represent the card number and can be used to teach basic numbering. Up to 5 players or 5 teams of players can use one deck.

THE DECK AND THE CARDS
OY! cards are either wild cards or have an assigned value depending on the game being played. We recommend a value of 1 for ease of play but for higher level students the OY! could, for example be used as any prime number. The cards left over after hands have been dealt are placed face down in a Stock Pile.

TIPS FOR PARENTS AND EDUCATORS
In 1-2-3 OY! instructions can be adjusted to suit the abilities of the players and we encourage you to let players develop their own games. You should begin all games by using only addition and subtraction. For younger players, first remove the cards above 8 or 10 and later add them back into the deck, one number higher at a time, as the players gain confidence, especially when introducing multiplication and division. If you have players who are having trouble with negative numbers use a felt tip marker and mark 2 of each card with a minus sign. Further tips are given in the game descriptions.

TEACHERS: Ask all students to shout OY! three times together to get them enthusiastic, then select five students who, with your assistance, will play a selected OY! game for ten minutes. Divide the other class members into teams to actively assist those five students. Resolve all questions and problems before dividing students into groups to play individually or in teams against each other. Younger players or those less skilled in math should play in teams to build confidence. In most games it is much quicker to give each player a stack of cards and let them take 7 cards or what ever number is required than to spend time dealing out cards.



Last Updated ( Tuesday, 11 September 2007 )
 
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